Friday, May 28, 2004

For those of you interested in exploring the interactive narrative thang, check out this site:

www.timehunt.com

It's wacky, it's wild, I haven't quite figured it out yet but it's beyond food for thought.

Cheers,

Matt

Thursday, May 27, 2004

Games

… goal-directed and competitive activity conducted within a framework of agreed rules. (Lindley)


1. As Puzzles…

Solvable systems (Fullerton and Hoffman) that are dealt with through a combination of calculation and contrivance.

Examples: The NY Times crossword puzzle – www.popcap.com


2. As Sports…
1. [n] an active diversion requiring physical exertion and competition
2. [n] the occupation of athletes who compete for pay
3. [n] verbal wit (often at another's expense but not to be taken seriously); "he became a figure of fun"
4. [n] someone who engages in sports
5. [v] play boisterously; "The children frolicked in the garden"; "the gamboling lambs in the meadows"; "The toddlers romped in the palyroom"
Examples: Rugby ball – FIFA soccer


3. As Analytical Tools…

Conflict situations where players must make choices knowing that other players are also making choices and that the outcome will be determined by the choices made. (von Neumann)

Examples: Operant conditioning – the Sims


4. As Make Believe…

Temporary acceptance of a closed, conventional and – in certain respects – imaginary universe. (Caillois)

Examples: Dungeons & Dragons - LotR



5. As Stories…

An experience that is structured in time. (Lindley)

The three act restorative structure – Aristotle’s Poetics

Examples: Choose Your Own Adventure – www.timehunter.com


6. As War Games…

Mabinogion – A Welsh folktale from the 11th century of two warring kings playing chess while their armies battle nearby.

Kriegspiel – 19 th century Prussian military simulations, mathematically based, that became the rage in Europe after the German victory in the Franco-Prussian war. Popularity waned after the Russo-Japanese war of 1905, though it still had some popularity in Weimar Germany.

Examples: Axis & Allies / Go -- Command & Conquer


7. As Simulations…

a representation of the function, operation or features of one process or system through the use of another. (Lindley)

Examples: Flight Simulator

8. As Gambling…

"Take a coin chute for the people to put their money in, and a cash box for the money to go into, and put something in between that will interest the people, and you've invented a slot machine." - Charlie Fey (1862-1944), inventor of the slot machine as we know it today.”

Every transaction that is based on one party's gain and another's loss, or if the transaction is obscure, is called 'gambling' – Shariah law

the act of playing for stakes in the hope of winning

Examples: cards – video poker machines




Long time, no post. For the next few weeks, in an effort to re-ignite this blog, I'll be using it as a quasi-repository for class material.

Note to students - this will not substitute the taking of notes nor will I be publishing your assignments here. That's for class time.

If, however, you've got material that you think would benefit the group - fire it to me at matt@vfs.com and I'll send it up.