Thursday, January 11, 2007

Evaluation and Feedback

Grading will be carried out in accordance with standard SIAT/SFU policies: students are encouraged to review these documents as well as current policies regarding academic honesty. The Simon Fraser University policy on plagiarism applies to both written work and game design projects in this course.

Attendance and promptness for all class meetings is expected. Lateness and absences are not acceptable and will most definitely affect your grades.

Assignments will be critiqued and graded on criteria supplied by the instructor. Every assignment must be completed to the best of the student's ability and presented for evaluation on the scheduled date. Failure to do so will result in a “0” grade for that assignment.

Grading will be broken down as follows:

· Game Analysis and Pitch: 10%

· Working game mechanic 15%

· Game Design Document 25%

· Paper prototypes 10%

· Game “betas” 25%

· Final games 15%

Simply submitting god work is necessary but not sufficient. These grades will be modified by the individual student’s attendance, participation and overall professionalism.

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