Thursday, January 18, 2007

GRADING SCHEME

In response to a few student questions and in an effort to be very clear about the marking scheme, we have decided to re-weight the course slightly in order to break out the participation/professionalism grade.

Grading will be now be weighted as follows:

  • Game Analysis and Pitch: 10%
  • Working game mechanic 10%
  • Game Design Document 20%
  • Paper prototypes 10%
  • Game “betas” 25%
  • Final games 10%
  • Overall professionalism, participation, attendance 15%

Any questions, just post a comment and we'll respond.

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