Thursday, January 11, 2007

General Information

COURSE: Foundations of Game Design

INSTRUCTOR: Matt Toner

CONTACT INFO: mtoner@sfu.ca

LOCATION: Large Lecture Theatre – Room 2600

TIMES: Lecture - Thursdays at 15h30; one lab session


Course Objectives

· The student will become familiar with the fundamental principles of game design and first-level techniques that govern game production

· The student will execute a number of assignments leading towards the production of a simple digital game.

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