General Information
COURSE: Foundations of Game Design
INSTRUCTOR: Matt Toner
CONTACT INFO: mtoner@sfu.ca
LOCATION: Large Lecture Theatre – Room 2600
TIMES: Lecture - Thursdays at 15h30; one lab session
Course Objectives
· The student will become familiar with the fundamental principles of game design and first-level techniques that govern game production
· The student will execute a number of assignments leading towards the production of a simple digital game.
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